﻿// Decompiled with JetBrains decompiler
// Type: DnProcessSimulateCommands.SimulationRecorderAndPlayer.SimulationRecorderAndPlayerStringTable
// Assembly: DnProcessSimulateCommands, Version=2402.0.0.890, Culture=neutral, PublicKeyToken=null
// MVID: A885D881-AEDF-447E-852A-6F13102E089C
// Assembly location: C:\Program Files\Tecnomatix_2402\eMPower\DotNetCommands\DnProcessSimulateCommands.dll

using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Resources;
using System.Runtime.CompilerServices;


namespace DnProcessSimulateCommands.SimulationRecorderAndPlayer;

[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
public class SimulationRecorderAndPlayerStringTable
{
  private static ResourceManager resourceMan;
  private static CultureInfo resourceCulture;

  internal SimulationRecorderAndPlayerStringTable()
  {
  }

  [EditorBrowsable(EditorBrowsableState.Advanced)]
  public static ResourceManager ResourceManager
  {
    get
    {
      if (SimulationRecorderAndPlayerStringTable.resourceMan == null)
        SimulationRecorderAndPlayerStringTable.resourceMan = new ResourceManager("DnProcessSimulateCommands.SimulationRecorderAndPlayer.SimulationRecorderAndPlayerStringTable", typeof (SimulationRecorderAndPlayerStringTable).Assembly);
      return SimulationRecorderAndPlayerStringTable.resourceMan;
    }
  }

  [EditorBrowsable(EditorBrowsableState.Advanced)]
  public static CultureInfo Culture
  {
    get => SimulationRecorderAndPlayerStringTable.resourceCulture;
    set => SimulationRecorderAndPlayerStringTable.resourceCulture = value;
  }

  public static string BROWSE
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (BROWSE), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string CLOSE
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (CLOSE), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string CMD_CATEGORY
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (CMD_CATEGORY), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string CMD_DESCRIPTION
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (CMD_DESCRIPTION), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string CMD_NAME
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (CMD_NAME), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string CMD_TOOLTIP
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (CMD_TOOLTIP), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string END_TIME_TOOLTIP
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (END_TIME_TOOLTIP), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string FAILED_TO_OPEN_FILE
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (FAILED_TO_OPEN_FILE), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string FILE
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (FILE), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string JUMP_TO_END
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (JUMP_TO_END), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string LINE_SIMULATION_IS_NEDDED
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (LINE_SIMULATION_IS_NEDDED), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string MESSAGEBOX_TITLE
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (MESSAGEBOX_TITLE), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string PAUSE
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (PAUSE), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string PLAY
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (PLAY), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string PLAYBACK
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (PLAYBACK), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string PLAYBACK_BACKWARD
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (PLAYBACK_BACKWARD), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string RECORD
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (RECORD), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string RECORDING
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (RECORDING), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string RESET
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (RESET), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string RESET_NOTE
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (RESET_NOTE), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string SPEED
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (SPEED), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string START_TIME_TOOLTIP
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (START_TIME_TOOLTIP), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string STEP_BACKWARD
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (STEP_BACKWARD), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string STEP_FORWARD
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (STEP_FORWARD), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string STNANDARD_MODE_IS_NEDDED
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (STNANDARD_MODE_IS_NEDDED), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }

  public static string STOP
  {
    get
    {
      return SimulationRecorderAndPlayerStringTable.ResourceManager.GetString(nameof (STOP), SimulationRecorderAndPlayerStringTable.resourceCulture);
    }
  }
}
